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Escape Velocity Calculator

Physics
Scientific notation is supported
Every numeric field accepts values like 5.972e24 or 1.7374e6, which makes astronomical masses and radii easy to type. Escape velocity applies to an unpowered projectile — a rocket under continuous thrust can leave at any speed.

Worked examples

Body and launch point

Currently: Earth
Any pair of body properties gives the same escape velocity.
Launch radius r = R + h.
Leave blank to hide the energy panel.
Adds escape from Sun.

Escape velocity

Earth
Escape velocity (v_e)
11.186 km/s

11,185.978 m/s · 40,270 km/h · 25,022 mph

Circular orbital velocity (v_e/√2)
7.91 km/s

Orbital period at this radius: 1.41 hours

Extra speed to escape from orbit
3.276 km/s

Already in a circular orbit? You need only 41.4% more speed.

Relative to Earth

1×

Fraction of light speed

3.731 × 10^-5 c

Launch radius (r)

6.371 × 10^6 m

Surface value (h = 0)

11.186 km/s

For scale, that is 1× the earth escape velocity.

Derived body properties

Body mass (M)

5.972 × 10^24 kg

Body radius (R)

6,371 km

Surface gravity (g)

9.82 m/s² (1 g)

Mean density (ρ)

5,513.259 kg/m³

Gravitational parameter (µ = GM)

3.986 × 10^14 m³/s²

Gravity at launch radius

9.82 m/s²

Schwarzschild radius (r_s)

8.870 mm

Compactness (r_s / r)

1.392 × 10^-9

Escape at 2× the radius

7.91 km/s

Launch energy for the payload

Escape (binding) energy
62.563 GJ
Specific energy
62.563 MJ/kg
Escape momentum
1.119 × 10^7 kg·m/s
TNT equivalent
14,952.928 kg

That is 17,378.625 kWh of electricity — the ideal energy cost of lifting 1000 kg out of the gravity well, before any rocket inefficiency, drag or steering losses.

r = R

r = 6.371 × 10^6

r = 6.371 × 10^6 m

v_e = √(2GM / r)

v_e = √((2 × 6.674 × 10^-11 × 5.972 × 10^24) / 6.371 × 10^6)

v_e = √(1.251 × 10^8) = 11,185.978 m/s

v_orbit = v_e / √2

v_orbit = 11,185.978 / 1.41421

v_orbit = 7,909.681 m/s

E = ½·m·v_e² = GMm / r

E = ½ × 1,000 × (11,185.978)²

E = 6.256 × 10^10 J

G = 6.674 × 10^-11 m³/(kg·s²) · c = 299,792,458 m/s

Compare bodies

Pick up to eight bodies. Escape velocities are computed at each body's own surface, with Earth as the baseline.

BodyMass (kg)Radius (km)Escape velocity (km/s)Orbital velocity (km/s)Surface g (m/s²)vs Earth
Sun1.989 × 10^30696,340617.482436.626273.7855.201×
Jupiter1.898 × 10^2771,49259.5342.09424.785.322×
Earth5.972 × 10^246,37111.1867.919.821×
Mars6.417 × 10^233,3905.0273.5553.730.449×
Moon7.342 × 10^221,7372.3751.6791.620.212×
Ceres9.384 × 10^204700.5160.3650.280.046×

Baseline: Earth's surface escape velocity is 11.186 km/s.

About This Tool

Escape Velocity Calculator – Break Free of Any Gravity Well

The Escape Velocity Calculator works out the minimum speed an unpowered object needs at a given distance from a celestial body in order to leave for good and never fall back. Pick a planet, moon, star or exoplanet from the presets — or enter your own mass, radius, surface gravity or density — and the tool returns the escape velocity, the matching circular orbital velocity, the launch energy for a payload and a full step-by-step derivation.

Where the Formula Comes From

Escape happens when a projectile's kinetic energy exactly cancels its gravitational binding energy. Setting ½mv² = GMm/r and cancelling the projectile mass m from both sides gives the central relation:

v_e = √(2GM / r)

G  gravitational constant, 6.6743 × 10⁻¹¹ m³/(kg·s²)
M  mass of the attracting body (kg)
r  distance from the body's centre to the launch point (m)

Two consequences follow immediately. Escape velocity does not depend on the mass of the escaping object — a pebble and a spacecraft need exactly the same speed. And it has no direction: any launch angle that misses the surface works, because energy is a scalar. Only the required energy scales with payload mass, which is why the calculator reports that separately.

Four Ways to Describe the Same Body

Mass and radius are the usual inputs, but the identical result follows from surface gravity via v_e = √(2gr), or from mean density via v_e = r·√(8πGρ/3). The calculator accepts whichever pair you have and reports the implied values for the rest, so you can cross-check a body built for worldbuilding against real planetary data. A world with two Earth masses packed into 1.5 Earth radii, for instance, comes out at roughly 12.9 km/s.

Escape Velocity Versus Orbital Velocity

At the same radius, the circular orbital speed is always v_o = v_e/√2, about 71% of the escape speed. That single factor explains a lot of spaceflight: from Earth's surface escape needs 11.19 km/s while low orbit needs 7.91 km/s, and a craft already circling at 400 km altitude needs only about 3.2 km/s more to leave entirely rather than the full surface figure. Because v_e falls off as 1/√r, climbing from the ground to the ISS altitude only trims the escape requirement by roughly 3%.

Atmospheres, Black Holes and the Limits of the Model

Escape velocity also decides which gases a world keeps. A body holds an atmosphere over geological time when v_e is more than about six times the thermal speed √(3kT/m)of the gas. At Earth's 288 K surface temperature that keeps nitrogen and oxygen easily while hydrogen leaks away; feed in the far hotter exosphere temperature of around 1000 K instead and helium escapes as well, which is exactly what happens. Cold, low-gravity Titan holds a thick nitrogen atmosphere at 94 K, while the Moon — a similar escape speed but much warmer days — holds essentially nothing.

Push the radius down far enough and the formula returns the speed of light. That happens at the Schwarzschild radius r_s = 2GM/c²— about 8.9 mm for Earth's mass, or 3 km for the Sun's. The calculator reports r_s and the compactness ratio r_s/r with every result and refuses any launch radius at or inside the horizon, where escape is impossible.

What the Number Does Not Mean

Escape velocity applies to an unpowered projectile given one push, like a cannonball. A rocket under continuous thrust can leave at any speed it likes, so long as it keeps burning fuel — the 11.2 km/s figure is an energy requirement, not a speed a launch vehicle must hit. Real missions also pay for atmospheric drag, gravity losses and steering, so a practical launch budget runs closer to 9.4 km/s of delta-v just to reach low orbit. The tool assumes a spherical, non-rotating body and ignores the pull of every other object, which is why leaving the Solar System from Earth's surface needs about 16.6 km/s once the Sun is included in the sum.

Frequently Asked Questions

Is the Escape Velocity Calculator free?

Yes, Escape Velocity Calculator is totally free :)

Can I use the Escape Velocity Calculator offline?

Yes, you can install the webapp as PWA.

Is it safe to use Escape Velocity Calculator?

Yes, any data related to Escape Velocity Calculator only stored in your browser (if storage required). You can simply clear browser cache to clear all the stored data. We do not store any data on server.

How does the Escape Velocity Calculator work?

It sets the kinetic energy of a projectile equal to its gravitational binding energy, ½mv² = GMm/r, and solves for the speed: v_e = √(2GM/r). Pick a celestial body preset or enter the mass and radius yourself, add a launch altitude if you want, and the tool converts everything to SI units, computes the escape speed and shows the substituted formula step by step.

Why doesn't escape velocity depend on the mass of the object?

The escaping object's mass appears on both sides of ½mv² = GMm/r and cancels out completely. A pebble and a spacecraft therefore need exactly the same speed to escape from the same point. Only the energy required scales with the payload mass, which is why the tool reports the launch energy separately.

Does a rocket really have to reach escape velocity to leave Earth?

No. Escape velocity applies to unpowered projectiles given a single push, like a cannonball. A rocket under continuous thrust can climb away at any speed at all, provided it keeps burning fuel. The number is best read as an energy requirement rather than a hard speed limit for powered flight.

How is escape velocity related to orbital velocity?

For the same radius, escape velocity is exactly √2 times the circular orbital velocity, so v_orbit = v_e/√2. That means a spacecraft already in a circular orbit needs only about 41% more speed to escape entirely — roughly 3.2 km/s from low Earth orbit rather than the full 11.2 km/s from the ground.

What is the Schwarzschild radius shown with every result?

It is the radius r_s = 2GM/c² at which the escape velocity would equal the speed of light, in other words the size the mass would need to be squeezed to in order to become a black hole. For Earth that is about 8.9 mm. The calculator blocks any launch radius at or inside r_s because escape is then impossible.

How accurate are the results for real planets?

The formula assumes a spherically symmetric, non-rotating body, so the figures match published values to about three significant digits. Real bodies are oblate and rotating, which changes the effective launch speed by up to a few tenths of a percent, and atmospheric drag means a real launch vehicle needs considerably more delta-v than the ideal number shown here.